Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Failed to qualify for Marine Support (Marine). |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
32 |
A new romantic starts. Gain an Ally. |
3 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
32 |
Continued as Drifter (Barbarian). |
4 |
36 |
Suffer from a life-threatening illness. |
5 |
36 |
Became a Scout (Courier). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Continued as Scout (Courier). |
6 |
42 |
Severely injured. Owe 10,000 for medical bills. |
7 |
44 |
Continued as Scout (Courier). |
7 |
45 |
When dealing with an alien race, Cherry McRae botch an opportunity to gather extra intelligence about them. |
7 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Became a Merchant (Free Trader). |
8 |
50 |
Imperial trade restrictions force Cherry McRae out of business. |
9 |
50 |
Became a Rogue (Thief). |
9 |
54 |
A police detective or rival criminal forces Cherry McRae to flee and vows to hunt Cherry McRae down. Gain an Enemy. |
10 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Cherry McRae retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
58 |
Forced to muster out. |