Retired Sergeant Clarice Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 60 F 1 (-2) 2 (-2) 1 (-2) 8 (0) 10 (1) 9 (1)1218A9
Philanthropic
 
Skills
Advocate 1
Art (Creative) 0
Astrogation 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Sports) 0
Recon 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Sergeant23
Drifter Wanderer 01
Scout Surveyor 01
Citizen Corporate 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Unknown Candy Enemy 0 4 5 4 Traltar (M/38)
Relationship soured.
Eliga Suchet Ally 3 0 6 2 Urunishani (M/32)
Bishop Head Enemy 0 3 1 1 Swanfeh (M/94)
Clair Griffiths Ally 2 0 0 3 Answerin (M/74)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 19 Suffer from a life-threatening illness.
2 19 Failed to qualify for Marine Support (Marine).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 20 Advanced training in a specialist field.
2 23 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 23 Continued as Agent (Law Enforcement).
3 24 Go undercover to investigate an enemy.
3 24 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 27 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 27 Continued as Agent (Law Enforcement).
4 31 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 31 Forced to muster out.
5 31 Failed to qualify for Merchant Academy.
5 31 Switched to Drifter (Wanderer).
5 34 Betrayed by a friend. One of Clarice Marshall's Contacts or Allies betrays Clarice Marshall, ending Clarice Marshall's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Became a Scout (Surveyor).
6 38 Clarice Marshall have no idea what happened to Clarice Marshall – they found Clarice Marshall's ship drifting on the fringes of friendly space.
7 38 Became a Citizen (Corporate).
7 40 Life ruined by a criminal gang. Gain the gang as an Enemy
8 40 Aging Crisis. Owe 20,000 for medical bills.
8 40 Retired at age 40.
8 40 Retired.
8 42 A new romantic starts. Gain an Ally.
9 44 Aging Crisis. Owe 30,000 for medical bills.
9 48 Moved to a new world.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 52 A romantic relationship ends badly. Gain a Rival or Enemy.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 56 Moved to a new world.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 60 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
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