Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Elinor Murray have no idea what happened to Elinor Murray – they found Elinor Murray's ship drifting on the fringes of friendly space. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Elinor Murray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Elinor Murray have no idea what happened to Elinor Murray – they found Elinor Murray's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Voluntarily left Broker |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Elinor Murray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Elinor Murray aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |