Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
One of Ella Kuhn's pieces of art is stolen, and the investigation brings Ella Kuhn into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
On the front lines of a planetary assault and occupation. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Marine (Star Marine) with previous rank. |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Ground Assault (Marine). |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
39 |
Ella Kuhn is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
39 |
Became a Scout (Explorer). |
7 |
41 |
Spend several years jumping from world to world in Ella Kuhn's scout ship. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
46 |
Ella Kuhn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
46 |
Became a Merchant (Broker). |
9 |
47 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
10 |
47 |
Failed to qualify for Merchant Academy. |
10 |
47 |
Became a Drifter (Wanderer). |
10 |
50 |
Attempted a risky adventure and was sent to prison. |
10 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
51 |
Became a Prisoner (Fixer). |
11 |
55 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
12 |
55 |
Switched to Prisoner (Thug) with previous rank. |
12 |
58 |
Defeated a prison gang. Gain an Enemy. |