Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Given a special assignment or duty in Elmira Washington's unit. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Commanding officer takes an interest in Elmira Washington's career. |
3 |
30 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Lost eye or limb. Fully recovered. |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
Elmira Washington's ship is damaged, and Elmira Washington have to hitch-hike Elmira Washington's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
45 |
Betrayed by a friend. One of Elmira Washington's Contacts or Allies betrays Elmira Washington, ending Elmira Washington's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Gained a contact. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Opponents of Elmira Washington's belief system ambush Elmira Washington. |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Switched to Drifter (Scavenger). |
11 |
53 |
Encounter a Psionic institute. |
11 |
53 |
Tested for psionic powers |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Drifter (Scavenger). |
12 |
56 |
Nearly killed. Owe 20,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
60 |
Elmira Washington refused an offer of inducements to betray Elmira Washington's faith. Gain 4 enemies. |
13 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |