Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Elvera Anderson's Contacts or Allies betrays Elvera Anderson, ending Elvera Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Make an unexpected connection outside Elvera Anderson's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A series of bad deals and decisions force Elvera Anderson into bankruptcy. Elvera Anderson salvages what Elvera Anderson can. |
7 |
38 |
Became a Entertainer (Artist). |
7 |
42 |
Invited to take part in a controversial event or exhibition that injures Elvera Anderson's social standing. |
7 |
42 |
Promoted to Entertainer (Artist) rank 1. |
8 |
42 |
Continued as Entertainer (Artist). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Failed to qualify for Free Trader (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Returned to Merchant (Merchant Marine). |
9 |
45 |
Imperial trade restrictions force Elvera Anderson out of business. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Elvera Anderson come into conflict with a splinter group Elvera Anderson's own religion which maintains Elvera Anderson's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Became a Scout (Courier). |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Continued as Scout (Courier). |
12 |
57 |
Elvera Anderson's ship is damaged, and Elvera Anderson have to hitch-hike Elvera Anderson's way back across the stars to the nearest scout base. |
12 |
57 |
Gain 1 Contacts. Gain 2 Enemies. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Retired at age 57. |