Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
28 |
Betrayed by a friend. One of Elvie Rice's Contacts or Allies betrays Elvie Rice, ending Elvie Rice's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Elvie Rice accepted an offer of inducements to betray Elvie Rice's faith. Gain 80,000 in cash. |
3 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
32 |
Failed to qualify for Colonist (Citizen). |
4 |
32 |
Switched to Drifter (Barbarian). |
4 |
35 |
Betrayed by a friend. One of Elvie Rice's Contacts or Allies betrays Elvie Rice, ending Elvie Rice's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Failed to qualify for Courier (Scout). |
5 |
35 |
Continued as Drifter (Barbarian). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Continued as Drifter (Barbarian). |
6 |
43 |
Attacked by enemies and injured. |
6 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
43 |
Gain Enemy if Elvie Rice don't already have one. |
6 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
43 |
Continued as Drifter (Barbarian). |
7 |
47 |
Find valuable salvage. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Returned to Believer (Missionary/Humanitarian). |
8 |
48 |
Elvie Rice retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
51 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Elvie Rice is chosen to represent Elvie Rice's faith in a vid show or other highly public forum. |
9 |
55 |
Forced to muster out. |
10 |
55 |
Returned to Drifter (Barbarian). |
10 |
57 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |