Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Elvina Archer do not know what happened to Elvina Archer. There is a gap in Elvina Archer's memory. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Elvina Archer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
A police detective or rival criminal forces Elvina Archer to flee and vows to hunt Elvina Archer down. Gain an Enemy. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Refused to criticise a questionable political leader on Elvina Archer's homeworld. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
46 |
An investigation, tour, project or expedition goes wrong, stranding Elvina Archer far from home. |
7 |
46 |
Promoted to Entertainer (Artist) rank 1. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
50 |
Works is especially well received and popular, making Elvina Archer a minor celebrity |
8 |
50 |
Promoted to Entertainer (Artist) rank 2. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
53 |
Gain a patron in the arts. Gain an Ally |
9 |
54 |
Promoted to Entertainer (Artist) rank 3. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Entertainer (Artist). |
10 |
56 |
Gain a patron in the arts. Gain an Ally |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |