Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Elvira Askew is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Elvira Askew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elvira Askew's faith. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Elvira Askew refused an offer of inducements to betray Elvira Askew's faith. Gain 3 enemies. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Elvira Askew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Betrayed by a friend. One of Elvira Askew's Contacts or Allies betrays Elvira Askew, ending Elvira Askew's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
An investigation takes on a dangerous turn. |
6 |
41 |
Accepted a deal with criminal or other figure under investigation. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
47 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
50 |
Survived a risky adventure but gained nothing. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
52 |
Betrayed by a friend. One of Elvira Askew's Contacts or Allies betrays Elvira Askew, ending Elvira Askew's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |