Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Emmer Mendoza left the community. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Abuse Emmer Mendoza's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Emmer Mendoza do not know what happened to Emmer Mendoza. There is a gap in Emmer Mendoza's memory. |
7 |
40 |
Became a Citizen (Colonist). |
7 |
42 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Citizen (Colonist) rank 1. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
52 |
Gained a contact. |
9 |
52 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
54 |
Advanced training in a specialist field. |
10 |
56 |
Promoted to Citizen (Colonist) rank 3. |
11 |
56 |
Continued as Citizen (Colonist). |
11 |
60 |
A revolution, attack or other unusual event throws Emmer Mendoza's life into chaos, forcing Emmer Mendoza to leave the planet. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |