Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A good deal ensures Evelina Lee is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Evelina Lee's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Failed to qualify for Performer (Entertainer). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Drafted into Merchant Marine |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Good fortune |
8 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Entertainer (Performer). |
10 |
55 |
Criticised a questionable political leader on Evelina Lee's homeworld, causing his downfall. Gain an Enemy |
10 |
57 |
Forced to continue current assignment. |
10 |
57 |
Promoted to Entertainer (Performer) rank 1. |