Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Florance Bailey do not know what happened to Florance Bailey. There is a gap in Florance Bailey's memory. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Florance Bailey is chosen to represent Florance Bailey's faith in a vid show or other highly public forum. |
2 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
25 |
Florance Bailey is chosen to represent Florance Bailey's faith in a vid show or other highly public forum. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Florance Bailey is chosen to represent Florance Bailey's faith in a vid show or other highly public forum. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Florance Bailey refuse to secretly provide religious rites for a dying leader or noble, because they do not share Florance Bailey's faith. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Scout (Courier). |
6 |
38 |
Psychologically damaged by Florance Bailey's time in the scouts. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Spend several years jumping from world to world in Florance Bailey's scout ship. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Florance Bailey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Florance Bailey fail to help. Gain an Enemy. |
8 |
45 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Spend several years jumping from world to world in Florance Bailey's scout ship. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Continued as Scout (Courier). |
10 |
54 |
Spend several years jumping from world to world in Florance Bailey's scout ship. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Scout (Courier). |
11 |
60 |
Spend time with an alien race. Gain a contact. |
11 |
60 |
Forced to muster out. |