Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Surveyor). |
2 |
31 |
Flossie Blakely's scout ship is one of the first on the scene to rescue the survivors of a disaster but Flossie Blakely fail to help. Gain an Enemy. |
2 |
31 |
Flossie Blakely's ship is damaged, and Flossie Blakely have to hitch-hike Flossie Blakely's way back across the stars to the nearest scout base. |
2 |
31 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
31 |
Continued as Scout (Surveyor). |
3 |
34 |
Flossie Blakely discover a world, item or information of worth to the Imperium. |
3 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
35 |
Attempted to change assignments. |
4 |
35 |
Switched to Scout (Courier) with previous rank. |
4 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
39 |
Became a Drifter (Wanderer). |
5 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
43 |
Voluntarily left Wanderer |
6 |
43 |
Failed to qualify for Surveyor (Scout). |
6 |
43 |
Continued as Drifter (Wanderer). |
7 |
47 |
Continued as Drifter (Wanderer). |
7 |
49 |
Drafted into Merchant Marine |
8 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
53 |
Given advanced training in a specialist field |
9 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
55 |
Retired at age 55. |
9 |
55 |
Continued as Merchant (Merchant Marine). |
9 |
58 |
A sudden war destroys Flossie Blakely's trade routes and contacts, forcing Flossie Blakely to flee that region of space. |
9 |
58 |
Gain rebels as Enemy |
10 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |