Retired 3rd Officer Freddie Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 60 F 1 (-2) 1 (-2) 2 (-2) 10 (1) 8 (0) 3 (-1)112A83
Faded, Organized, Longing
 
Skills
Art (Creative) 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer 0
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 2
Medic 1
Persuade 2
Pilot 0
Profession (Colonist) 0
Science (Space Sciences) 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer32
Agent Corporate Agent Field Agent23
Scout Surveyor Scout12
Believer Missionary/Humanitarian Junior Project Worker02
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Wilson Babington Rival 1 0 5 2 Solomani, Imperium (M/32)
Relationship becomes more moderate.
Mart Gillis Rival 0 2 4 0 Kedepu (M/54)
Relationship soured.
Gabe Dwan Enemy 0 3 2 2 Solomani, Imperium (M/63)
Gabe Dwan gained power at the expense of a third party who now blames the character.
Lloyd Kerran Enemy 0 3 1 3 Libert (M/56)
Goldie Wareham Contact 0 0 1 0 Kedepu (F/16)
Imogene Philpot Contact 1 1 0 2 Happrhani (F/19)
Imogene Philpot loses some of their power base.
Henery Larson Enemy 0 4 1 2 Kedepu (M/86)
Angel Stephens Rival 2 3 4 3 Kargol (M/21)
Ferne Powell Enemy 0 5 3 2 Kedepu (F/28)
Relationship becomes more intense.
Antonette Dwan Enemy 0 3 0 1 Kedepu (F/21)
Osa Lawson Enemy 0 3 1 0 Kedepu (F/33)
Veronica Green Enemy 0 3 1 4 Kargol (F/61)
Sophie Arnold Enemy 0 3 0 2 Ne Kraeda ren Kelva (F/60)
Sophie Arnold loses some of their power base.
Hardy Batt Enemy 0 3 4 1 Kedepu (M/26)
Bernice Cropper Enemy 0 3 2 1 Kedepu (M/53)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Public opinion turns on Freddie Fleming.
2 20 Became a Drifter (Barbarian).
2 21 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 21 Entered Merchant Academy with the Shipboard curriculum.
3 23 Expand the field of Athletics (Strength), but gain a Rival in Freddie Fleming's former tutor.
3 25 Graduated with honors.
4 25 Became a Merchant (Merchant Marine) with the new title Crewman.
4 25 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 25 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 29 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 29 Continued as Merchant (Merchant Marine).
5 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 33 Voluntarily left Merchant Marine
6 33 Became a Agent (Corporate Agent).
6 37 Go undercover to investigate an enemy.
6 36 Freddie Fleming gain experience in a technical field as a computer operator or surveyor.
6 37 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 37 Continued as Agent (Corporate Agent).
7 41 Moved to a new world.
7 41 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 41 Continued as Agent (Corporate Agent).
8 45 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 45 Failed to qualify for Free Trader (Merchant).
9 45 Submitted to the draft.
9 45 Became a Scout (Surveyor).
9 47 Freddie Fleming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Freddie Fleming fail to help. Gain an Enemy.
9 47 Freddie Fleming's ship is damaged, and Freddie Fleming have to hitch-hike Freddie Fleming's way back across the stars to the nearest scout base.
9 47 Gain 2 Contacts. Gain 1 Enemies.
9 49 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 49 Continued as Scout (Surveyor).
10 50 Freddie Fleming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Good fortune
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 54 Continued as Believer (Missionary/Humanitarian).
12 57 Freddie Fleming refused an offer of inducements to betray Freddie Fleming's faith. Gain 6 enemies.
13 58 Aging Crisis. Owe 10,000 for medical bills.
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