Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Birth or Death involving a family member or close friend. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scholar (Physician). |
2 |
29 |
Caught cheating in some fashion, advancing Garnet Mcarty's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
29 |
An expedition or voyage goes wrong, leaving Garnet Mcarty stranded in the wilderness. |
2 |
29 |
Gain an Enemy |
3 |
29 |
Continued as Scholar (Physician). |
3 |
31 |
Win a prestigious prize for Garnet Mcarty's work. |
4 |
33 |
Continued as Scholar (Physician). |
4 |
36 |
Work leads to a considerable breakthrough. |
4 |
37 |
Promoted to Scholar (Physician) rank 1. |
5 |
37 |
Attempted to change assignments. |
5 |
37 |
Switched to Scholar (Field Researcher) with previous rank. |
5 |
39 |
Advanced training in a specialist field. |
6 |
41 |
Attempted to change assignments. |
6 |
41 |
Returned to Scholar (Physician). |
6 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
45 |
Promoted to Scholar (Physician) rank 2. |
7 |
45 |
Continued as Scholar (Physician). |
7 |
48 |
Win a prestigious prize for Garnet Mcarty's work. |
7 |
49 |
Forced to muster out. |
8 |
49 |
Failed to qualify for Worker (Citizen). |
8 |
49 |
Submitted to the draft. |
8 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
52 |
Embroiled in legal trouble. |
9 |
53 |
Voluntarily left Merchant Marine |
9 |
53 |
Failed to qualify for Explorer (Scout). |
9 |
53 |
Became a Drifter (Wanderer). |
9 |
54 |
Garnet Mcarty do not know what happened to Garnet Mcarty. There is a gap in Garnet Mcarty's memory. |
10 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |