Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Gene Gillis is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Gene Gillis's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Gene Gillis faith enjoys an explosion of popularity largely thanks to Gene Gillis's efforts. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
36 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
6 |
36 |
Voluntarily left Holy Warrior |
6 |
36 |
Became a Citizen (Worker). |
6 |
38 |
Gene Gillis's business expands, Gene Gillis's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
Gene Gillis is rewarded for Gene Gillis's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
48 |
Gene Gillis's business expands, Gene Gillis's corporation grows, or the colony thrives. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
48 |
Voluntarily left Worker |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
49 |
Betrayed by a friend. One of Gene Gillis's Contacts or Allies betrays Gene Gillis, ending Gene Gillis's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Returned to Believer (Holy Warrior). |
10 |
51 |
Gene Gillis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |