Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Make a breakthrough in George Sims's field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Entangled in a bureaucratic or legal morass that distracts George Sims from George Sims's work. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
42 |
George Sims is caught in the periphery of a scandal. |
6 |
42 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
45 |
Opponents of George Sims's belief system ambush George Sims. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Failed to qualify for Scientist (Scholar). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
48 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
50 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
50 |
Became a Merchant (Broker). |
10 |
51 |
George Sims's business or ship thrives. |
10 |
54 |
Promoted to Merchant (Broker) rank 1. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
56 |
Embroiled in legal trouble. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |