Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
27 |
Escaped from prison. |
3 |
30 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Attacked by enemies and injured. |
6 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
41 |
Gain Enemy if Geraldine Fabble don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Moved to a new world. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Suffer from a life-threatening illness. |
9 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Geraldine Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
53 |
Voluntarily left Missionary/Humanitarian |
10 |
53 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
53 |
Returned to Drifter (Wanderer). |
10 |
55 |
Geraldine Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
55 |
Failed to qualify for Broker (Merchant). |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
57 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |