Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Academic (Shaper Priest). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Free Trader (Merchant). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Survived a risky adventure but gained nothing. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Became a Citizen (Corporate). |
6 |
41 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
52 |
Accused of a crime. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
55 |
Birth or Death involving a family member or close friend. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |