Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Arrested and charged. |
1 |
21 |
Hired a lawyer to beat the charges. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Grace McDonaugh spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Injured. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
29 |
Failed to qualify for Law Enforcement (Agent). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
30 |
Betrayed by a friend. One of Grace McDonaugh's Contacts or Allies betrays Grace McDonaugh, ending Grace McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Scout (Surveyor). |
6 |
33 |
Severely injured. Owe 5,000 for medical bills. |
7 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
36 |
Made lifelong friends. Gain 3 Allies. |
7 |
37 |
Graduated. |
8 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
41 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
Embroiled in legal trouble. |
9 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Voluntarily left Merchant Marine |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
47 |
Grace McDonaugh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired. |
11 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Birth or Death involving a family member or close friend. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |