Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A series of bad deals and decisions force Gusta Clubb into bankruptcy. Gusta Clubb salvages what Gusta Clubb can. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Drafted into Line/Crew |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
43 |
Gusta Clubb do not know what happened to Gusta Clubb. There is a gap in Gusta Clubb's memory. |
8 |
43 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
45 |
Gusta Clubb reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Gusta Clubb sponge off Gusta Clubb's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
47 |
Continued as Noble (Dilettante). |
9 |
48 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
51 |
Continued as Noble (Dilettante). |
10 |
52 |
Become deeply involved in politics on Gusta Clubb's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
55 |
Promoted to Noble (Dilettante) rank 1. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Noble (Dilettante). |
11 |
56 |
Birth or Death involving a family member or close friend. |
11 |
59 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |