Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Hassie Steeves from Hassie Steeves 's work. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
A disaster leaves several injured, and others blame Hassie Steeves , forcing Hassie Steeves to leave Hassie Steeves 's career. Gain a Rival. |
4 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
35 |
Established a network of contacts. Gain 2 contacts. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Hassie Steeves went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Established a network of contacts. Gain 3 contacts. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
49 |
Accepted a deal with criminal or other figure under investigation. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
A good deal ensures Hassie Steeves is living the high life for a few years. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |