Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Hazle Hansen's ship is damaged, and Hazle Hansen have to hitch-hike Hazle Hansen's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Good fortune |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Hazle Hansen's Contacts or Allies betrays Hazle Hansen, ending Hazle Hansen's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Scholar (Physician). |
4 |
29 |
Caught cheating in some fashion, advancing Hazle Hansen's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
29 |
An expedition or voyage goes wrong, leaving Hazle Hansen stranded in the wilderness. |
4 |
29 |
Gain an Enemy |
4 |
31 |
Promoted to Scholar (Physician) rank 1. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
32 |
An expedition or voyage goes wrong, leaving Hazle Hansen stranded in the wilderness. |
6 |
32 |
Switched to Scout (Courier) with previous rank. |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
34 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Retired. |
7 |
35 |
Accused of a crime. |
8 |
39 |
Amnesia. |
9 |
46 |
Accused of a crime. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |