Hazle Hansen  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 60 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 5 (-1) 4 (-1)111B54
Responsible
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Gun Combat 0
Investigate 1
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Barbarian 02
Scholar Physician 12
Scout Courier 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Maurice Gregory Contact 1 0 0 1 Tapazmal (M/20)
Maurice Gregory is in desperate trouble and could use the character’s help.
Verda McDonald Contact 1 0 0 0 Murrissi (F/85)
Edmond McPherson Enemy 0 2 2 0 Hanen (M/66)
Edmond McPherson gains in power.
Donnie McKinnon Enemy 1 1 4 3 Hanen (M/43)
Donnie McKinnon gained influence with the character’s assistance.
Ferd Lane Enemy 0 3 1 3 Azhanti (M/26)
Ferd Lane gains in power and influence.
Claire Martinez Ally 3 0 2 0 Halka (F/12)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Hazle Hansen's ship is damaged, and Hazle Hansen have to hitch-hike Hazle Hansen's way back across the stars to the nearest scout base.
1 19 Gain 2 Contacts. Gain 3 Enemies.
2 19 Failed to qualify for Ground Assault (Marine).
2 19 Became a Drifter (Barbarian).
2 22 Good fortune
3 23 Continued as Drifter (Barbarian).
3 27 Betrayed by a friend. One of Hazle Hansen's Contacts or Allies betrays Hazle Hansen, ending Hazle Hansen's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Became a Scholar (Physician).
4 29 Caught cheating in some fashion, advancing Hazle Hansen's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 29 An expedition or voyage goes wrong, leaving Hazle Hansen stranded in the wilderness.
4 29 Gain an Enemy
4 31 Promoted to Scholar (Physician) rank 1.
5 31 Continued as Scholar (Physician).
5 32 An expedition or voyage goes wrong, leaving Hazle Hansen stranded in the wilderness.
6 32 Switched to Scout (Courier) with previous rank.
6 34 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 34 Aging Crisis. Owe 30,000 for medical bills.
7 34 Retired at age 34.
7 34 Retired.
7 35 Accused of a crime.
8 39 Amnesia.
9 46 Accused of a crime.
10 46 Aging Crisis. Owe 40,000 for medical bills.
10 49 Good fortune.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 53 A new romantic starts. Gain an Ally.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 56 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙