Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find an Alien Artifact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
39 |
Win a prestigious prize for Hester Nisbet's work. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
49 |
Entangled in a bureaucratic or legal morass that distracts Hester Nisbet from Hester Nisbet's work. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 3. |
9 |
50 |
Continued as Scholar (Field Researcher). |
9 |
53 |
Make a breakthrough in Hester Nisbet's field. |
10 |
54 |
Continued as Scholar (Field Researcher). |
10 |
57 |
A disaster leaves several injured, and others blame Hester Nisbet, forcing Hester Nisbet to leave Hester Nisbet's career. Gain a Rival. |
10 |
57 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |