Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Iris Carroll's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Iris Carroll is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Iris Carroll as an Enemy. |
4 |
29 |
Returned to Merchant (Free Trader). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
Accused of a crime |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Became a Prisoner (Thug). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
45 |
Switched to Prisoner (Fixer) with previous rank. |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Returned to Prisoner (Inmate). |
9 |
51 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Returned to Prisoner (Thug). |
10 |
56 |
Joined a prison gang |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |