Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Scarred. Fully recovered. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Irma Kinghead's normal circles. Gain a Contact. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Gained a contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Spend time with an alien race. Gain a contact. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Rogue (Pirate) with the new title Lackey. |
9 |
50 |
Involved in the planning of an impressive heist. |
10 |
53 |
Continued as Rogue (Pirate). |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |