Retired Petty Officer, 2nd class Janet Gardiner  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 60 F 6 (0) 1 (-2) 1 (-2) 7 (0) 10 (1) 6 (0)6117A6
Screwed up, Scruffy
 
Skills
Admin 1
Art (Performing) 0
Deception 1
Drive (Mole) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Gunner (Turret) 2
Jack-of-All-Trades 1
Mechanic 2
Persuade 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Recon 0
Stealth 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Merchant Free Trader 12
Scout Surveyor 03
Navy Engineer/Gunner Petty Officer, 2nd class34
 
Name Type Affinity Enmity Power Influence Species
Sylvester Laroche Contact 1 0 4 0 Suerrat (M/38)
Arizona Shapter Enemy 0 3 2 4 Sylean (F/17)
Arizona Shapter gains in power and influence.
Arizona Shapter gained power at the expense of a third party who now blames the character.
Newton Clements Enemy 0 1 4 1 Suerrat (M/29)
Newton Clements is in desperate trouble and could use the character’s help.
Stephen Remmington Enemy 0 4 1 0 Suerrat (M/33)
Stephen Remmington has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Wanderer).
1 19 Janet Gardiner do not know what happened to Janet Gardiner. There is a gap in Janet Gardiner's memory.
2 19 Became a Merchant (Free Trader).
2 23 Make an unexpected connection outside Janet Gardiner's normal circles. Gain a Contact.
2 23 Forced to continue current assignment.
2 23 Promoted to Merchant (Free Trader) rank 1.
3 23 Continued as Merchant (Free Trader).
3 27 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4 27 Returned to Drifter (Wanderer).
4 31 Promoted to Drifter (Wanderer) rank 1.
5 31 Voluntarily left Wanderer
5 31 Became a Scout (Surveyor).
5 35 Janet Gardiner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Janet Gardiner fail to help. Gain an Enemy.
5 35 Janet Gardiner have no idea what happened to Janet Gardiner – they found Janet Gardiner's ship drifting on the fringes of friendly space.
6 35 Continued as Scout (Surveyor).
6 37 Janet Gardiner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Janet Gardiner fail to help. Gain an Enemy.
6 37 Lightly injured, no permanent damage. Fully recovered.
7 39 Continued as Scout (Surveyor).
7 41 Severely injured. Owe 15,000 for medical bills.
8 41 Failed to qualify for Physician (Scholar).
8 41 Submitted to the draft.
8 41 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 43 Commanding officer takes an interest in Janet Gardiner's career.
8 45 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 45 Continued as Navy (Engineer/Gunner).
9 46 Janet Gardiner join a gambling circle on board.
9 49 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
10 49 Continued as Navy (Engineer/Gunner).
10 52 Janet Gardiner join a gambling circle on board.
10 53 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Navy (Engineer/Gunner).
11 57 Severely injured. Fully recovered.
12 57 Aging Crisis. Owe 40,000 for medical bills.
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