Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Given a special assignment or duty in Kaylee Legge's unit. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Kaylee Legge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Kaylee Legge is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Kaylee Legge's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |