Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Laurie Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Laurie Watts survey an alien world. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
37 |
Unit is slaughtered in a disastrous battle, for which Laurie Watts blame Laurie Watts's commander. Gain commander as Enemy. |
6 |
37 |
Became a Merchant (Broker). |
6 |
41 |
Imperial trade restrictions force Laurie Watts out of business. |
7 |
41 |
Became a Rogue (Enforcer). |
7 |
43 |
Involved in a gambling ring. |
8 |
45 |
Continued as Rogue (Enforcer). |
8 |
47 |
Betrayed by a friend. One of Laurie Watts's Contacts or Allies betrays Laurie Watts, ending Laurie Watts's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Laurie Watts come into conflict with a splinter group Laurie Watts's own religion which maintains Laurie Watts's version is the wrong one. Gain 2 Rivals. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |