Retired Scout Lee Wareham  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 60 F 1 (-2) 4 (-1) 1 (-2) 10 (1) 9 (1) 8 (0)141A98
Reclusive
 
Skills
Animals 0
Art (Creative) 0
Athletics (Endurance) 1
Carouse 0
Electronics (Sensors) 2
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee 0
Navigation 1
Persuade 1
Profession (Worker) 0
Science (Life Sciences/Biology) 1
Science (Life Sciences/Psionicology) 1
Science (Life Sciences/Xenology) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Courier Scout14
Scout Explorer 01
Scholar Physician 35
 
Name Type Affinity Enmity Power Influence Species
Bryant Hogan Enemy 0 3 1 3 Tezcat (M/18)
Hamp Sweet Contact 1 2 3 0 Azhanti (M/19)
Audie King Contact 3 1 2 1 Azhanti (F/42)
Audie King is particularly unusual, such as an artificial intelligence or very alien being.
Lucia Pearson Contact 1 1 1 0 Sydite (F/13)
Zachary Lopez Contact 1 1 2 1 Dynchia (M/21)
Zachary Lopez has life-changing event that creates new responsibilities.
Clem Hayes Contact 1 1 1 0 Zhodani, Imperium (M/62)
Granville Habborlain Contact 2 0 1 0 Luriani (M/18)
Bertha Rice Enemy 0 2 4 6 Kargol (M/27)
Lennie Fletcher Enemy 0 3 3 5 Libert (M/85)
Sylvester Dwyer Enemy 0 4 1 1 Dynchia, Imperium (M/25)
Sylvester Dwyer is actually an organisation such as a political movement or modest sized business.
Estelle Wood Enemy 0 2 0 1 Libert (F/47)
Estelle Wood fell on hard times.
Clara Dendy Enemy 0 3 5 4 Urunishani (M/14)
Seth Hicks Enemy 0 1 6 1 Azhanti (M/61)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Betrayed by a friend. One of Lee Wareham's Contacts or Allies betrays Lee Wareham, ending Lee Wareham's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Courier (Scout).
2 19 Submitted to the draft.
2 19 Became a Scout (Courier).
2 22 When dealing with an alien race, Lee Wareham botch an opportunity to gather extra intelligence about them.
2 22 Severely injured. Owe 12,500 for medical bills.
3 23 Attempted to change assignments.
3 23 Switched to Scout (Explorer) with previous rank.
3 24 Lee Wareham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lee Wareham fail to help. Gain an Enemy.
3 24 Lee Wareham's ship is damaged, and Lee Wareham have to hitch-hike Lee Wareham's way back across the stars to the nearest scout base.
3 24 Gain 6 Contacts. Gain 3 Enemies.
4 27 Attempted to change assignments.
4 27 Returned to Scout (Courier).
4 31 Birth or Death involving a family member or close friend.
5 31 Continued as Scout (Courier).
5 32 Spend several years jumping from world to world in Lee Wareham's scout ship.
6 35 Attempted to change assignments.
6 35 Failed to qualify for Explorer (Scout).
6 35 Continued as Scout (Courier).
6 37 Lee Wareham discover a world, item or information of worth to the Imperium.
6 39 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 39 Voluntarily left Courier
7 39 Became a Scholar (Physician).
7 43 Assigned to work on a secret project for a patron or organisation.
8 43 Continued as Scholar (Physician).
8 44 Good fortune
9 47 Continued as Scholar (Physician).
9 51 Make a breakthrough in Lee Wareham's field.
9 51 Promoted to Scholar (Physician) rank 1.
10 51 Continued as Scholar (Physician).
10 54 Agreed to perform research that goes against Lee Wareham's conscience. Gain 3 Enemies.
10 55 Promoted to Scholar (Physician) rank 2.
11 55 Continued as Scholar (Physician).
11 56 Caught cheating in some fashion, advancing Lee Wareham's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
11 56 Lee Wareham's work is sabotaged by unknown parties. Lee Wareham start again from scratch.
11 56 Gain an Enemy
11 59 Promoted to Scholar (Physician) rank 3.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired at age 59.
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