Retired Lieutenant Lennie Cox  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vlazhdumecta 60 F 1 (-2) 2 (-2) 1 (-2) 4 (-1) 11 (1) 6 (0)7 (0)1214B6
Lunatic, Greedy
 
Skills
Admin 1
Art (Performing) 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Leadership 1
Navigation 1
Persuade 3
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Army Cavalry Lieutenant1 / 02
Scout Explorer Senior Scout34
Drifter Scavenger 01
Believer Mainstream Believer Lay Preacher22
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Jesse Fergusson Rival 1 1 2 4 Vlazhdumecta (F/49)
Helma Howlett Enemy 0 2 2 2 Vlazhdumecta (F/39)
Maude Parlow Enemy 0 2 0 5 Vlazhdumecta (F/38)
Donnie Butler Rival 1 3 0 0 Vlazhdumecta (F/11)
Donnie Butler is a member of an organisation which holds a generally opposite view of the Traveller.
Donnie Butler was ruined by misfortune caused by the character.
Ida Macks Enemy 0 1 1 4 Suerrat (F/30)
Colonel Hunter Enemy 0 2 1 6 Vlazhdumecta (M/69)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Study Stealth as a hobby.
1 22 Dropped out of the psionic community.
2 22 Became a Entertainer (Performer).
2 24 Public opinion turns on Lennie Cox.
3 24 Became a Army (Cavalry) with the new title Private.
3 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 28 Commissioned in Army (Cavalry) with the new title Lieutenant.
4 28 Continued as Army (Cavalry).
4 30 Assigned to a peacekeeping role.
4 32 Forced to muster out.
5 32 Became a Scout (Explorer).
5 33 Lennie Cox's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lennie Cox fail to help. Gain an Enemy.
5 33 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 36 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 36 Continued as Scout (Explorer).
6 39 Lennie Cox's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lennie Cox fail to help. Gain an Enemy.
6 39 Lennie Cox inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 40 Promoted to Scout (Explorer) rank 2.
7 40 Attempted to change assignments.
7 40 Failed to qualify for Courier (Scout).
7 40 Continued as Scout (Explorer).
7 43 When dealing with an alien race, Lennie Cox botch an opportunity to gather extra intelligence about them.
7 43 Psychologically damaged by Lennie Cox's time in the scouts.
7 44 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
8 44 Continued as Scout (Explorer).
8 47 Lightly injured, no permanent damage. Fully recovered.
9 47 Failed to qualify for Corporate (Citizen).
9 47 Became a Drifter (Scavenger).
9 50 Betrayed by a friend. One of Lennie Cox's Contacts or Allies betrays Lennie Cox, ending Lennie Cox's career. That Contact or Ally becomes a Rival or Enemy.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 53 Lennie Cox refused an offer of inducements to betray Lennie Cox's faith. Gain 2 enemies.
10 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Continued as Believer (Mainstream Believer).
11 56 Lennie Cox refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lennie Cox's faith.
11 58 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
12 58 Aging Crisis. Owe 50,000 for medical bills.
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