Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Lennie Watton rise to a position of power in Lennie Watton's colony or corporation. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
46 |
Voluntarily left Free Trader |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Betrayed by a friend. One of Lennie Watton's Contacts or Allies betrays Lennie Watton, ending Lennie Watton's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Failed to qualify for Thief (Rogue). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
51 |
Drafted into Merchant Marine |
10 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
54 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
57 |
A sudden war destroys Lennie Watton's trade routes and contacts, forcing Lennie Watton to flee that region of space. |
11 |
57 |
Gain rebels as Enemy |