Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Lenore Hernandez's business expands, Lenore Hernandez's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Lenore Hernandez is rewarded for Lenore Hernandez's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
33 |
Gained a contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
47 |
Imperial trade restrictions force Lenore Hernandez out of business. |
9 |
47 |
Became a Scout (Courier). |
9 |
51 |
Psychologically damaged by Lenore Hernandez's time in the scouts. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
A notable academic consults with Lenore Hernandez about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |