Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Lida Meredeth's Contacts or Allies betrays Lida Meredeth, ending Lida Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Returned to Citizen (Colonist). |
8 |
46 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
46 |
Became a Merchant (Broker). |
10 |
50 |
Voluntarily left Broker |
10 |
50 |
Became a Noble (Dilettante) with the new title Wastrel. |
10 |
51 |
Inherit a gift from a rich relative. |
10 |
54 |
Promoted to Noble (Dilettante) rank 1. |
11 |
54 |
Continued as Noble (Dilettante). |
11 |
56 |
Moved to a new world. |