Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Loraine Kennedy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Loraine Kennedy fail to help. Gain an Enemy. |
1 |
21 |
Loraine Kennedy have no idea what happened to Loraine Kennedy – they found Loraine Kennedy's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
When dealing with an alien race, Loraine Kennedy botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Loraine Kennedy's ship is damaged, and Loraine Kennedy have to hitch-hike Loraine Kennedy's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
31 |
Loraine Kennedy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Loraine Kennedy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Loraine Kennedy do not know what happened to Loraine Kennedy. There is a gap in Loraine Kennedy's memory. |
7 |
39 |
Switched to Merchant (Broker). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
43 |
Scarred. Owe 2,500 for medical bills. |
9 |
43 |
Returned to Merchant (Broker). |
9 |
47 |
Embroiled in legal trouble. |
9 |
47 |
Promoted to Merchant (Broker) rank 1. |
10 |
47 |
Continued as Merchant (Broker). |
10 |
50 |
A good deal ensures Loraine Kennedy is living the high life for a few years. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Broker). |
11 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
55 |
Promoted to Merchant (Broker) rank 2. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
57 |
Given advanced training in a specialist field |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |