Lorene Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 60 F 2 (-2) 6 (0) 10 (1) 3 (-1) 9 (1) 6 (0)26A396
Quick tempered
 
Skills
Admin 0
Diplomat 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Rotor) 1
Investigate 1
Language 0
Medic 0
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Preacher23
Agent Law Enforcement Corporal11
Drifter Wanderer 26
 
Name Type Affinity Enmity Power Influence Species
Vertie Guillan Ally 1 0 0 2 Darmine (F/27)
Vertie Guillan loses some of their power base.
Vertie Guillan is in prison or otherwise trapped somewhere.
Mart Steen Ally 4 0 6 2 Sydite (M/39)
Mart Steen's influence is diminished.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 A notable academic consults with Lorene Peck about a publication or documentary he is working on. Gain a Contact in academia.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 25 Lorene Peck retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 30 Lorene Peck accepted an offer of inducements to betray Lorene Peck's faith. Gain 390,000 in cash.
3 30 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Submitted to the draft.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 33 A new romantic starts. Gain an Ally.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Voluntarily left Law Enforcement
5 34 Became a Drifter (Wanderer).
5 36 Find valuable salvage.
6 38 Continued as Drifter (Wanderer).
6 39 Find valuable salvage.
7 42 Continued as Drifter (Wanderer).
7 45 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Continued as Drifter (Wanderer).
8 49 Injured. Fully recovered. Owe 5,000 for medical bills.
9 50 Continued as Drifter (Wanderer).
9 52 Find valuable salvage.
9 54 Promoted to Drifter (Wanderer) rank 2.
10 54 Continued as Drifter (Wanderer).
10 57 Find valuable salvage.
10 58 Forced to muster out.
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