Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Entertainer (Artist). |
2 |
28 |
Lukhikuu Zigirla is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
28 |
Failed to qualify for Ground Assault (Marine). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Befriended by a senior agent. |
4 |
32 |
Continued as Agent (Law Enforcement). |
4 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Failed to qualify for Broker (Merchant). |
5 |
36 |
Became a Drifter (Scavenger). |
5 |
40 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
40 |
Became a Scout (Courier). |
6 |
42 |
Perform an exemplary service for the scouts. |
7 |
44 |
Continued as Scout (Courier). |
7 |
45 |
Lukhikuu Zigirla's ship is ambushed by enemy vessels. Lukhikuu Zigirla successfully ran to the jump point. |
8 |
48 |
Attempted to change assignments. |
8 |
48 |
Switched to Scout (Surveyor) with previous rank. |
8 |
49 |
Lukhikuu Zigirla's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lukhikuu Zigirla fail to help. Gain an Enemy. |
8 |
49 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
52 |
Continued as Scout (Surveyor). |
9 |
53 |
Spend several years jumping from world to world in Lukhikuu Zigirla's scout ship. |
9 |
56 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
56 |
Retired at age 56. |
10 |
56 |
Continued as Scout (Surveyor). |
10 |
59 |
Perform an exemplary service for the scouts. |
10 |
60 |
Forced to muster out. |
11 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |