Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Lydia Ornery run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Gained a contact. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Became a Entertainer (Performer). |
9 |
52 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
10 |
54 |
Voluntarily left Performer |
10 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Lydia Ornery is sent to a new community or parish to preach The Word among the poor. |
10 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |