Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
Mable Simmmons manipulate and charm Mable Simmmons's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
26 |
Refused a challenge to a duel for Mable Simmmons's honour and standing. |
2 |
26 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
29 |
Mable Simmmons manipulate and charm Mable Simmmons's way through high society. Gain a Rival and an Ally. |
3 |
30 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Dilettante) with previous rank. |
4 |
31 |
Become deeply involved in politics on Mable Simmmons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Noble (Administrator) with the new title Manager and previous rank. |
5 |
36 |
Become deeply involved in politics on Mable Simmmons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
41 |
Become deeply involved in politics on Mable Simmmons's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
42 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
46 |
time as a ruler or playboy gives Mable Simmmons a wide range of experiences. |
7 |
46 |
Promoted to Noble (Administrator) rank 6 with the new title Minister. |
8 |
46 |
Continued as Noble (Administrator). |
8 |
47 |
Moved to a new world. |
8 |
50 |
Promoted to Noble (Administrator) rank 7. |
9 |
50 |
Continued as Noble (Administrator). |
9 |
54 |
Join a successful conspiracy of nobles. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
54 |
Became a Drifter (Barbarian). |
10 |
57 |
Attempted a risky adventure and was wildly successful. |