Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Meda Reekey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Drafted into Explorer |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
Meda Reekey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Birth or Death involving a family member or close friend. |
4 |
32 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Flight). |
5 |
36 |
Nearly killed. |
6 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Good fortune |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Given advanced training in a specialist field |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Moved to a new world. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
A new romantic starts. Gain an Ally. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
60 |
Meda Reekey secretly provide religious rites for a dying leader or noble, although they do not share Meda Reekey's faith. Gain an Ally in the family and a Rival who disagrees with Meda Reekey's choice. |
11 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |