Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Voluntarily left Missionary/Humanitarian |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Smuggle illegal items onto a planet. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Free Trader) rank 4. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Mintie Schmidt's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 5. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
48 |
Mintie Schmidt's business or ship thrives. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 6. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
53 |
Imperial trade restrictions force Mintie Schmidt out of business. |
11 |
53 |
Became a Entertainer (Performer). |
11 |
54 |
One of Mintie Schmidt's pieces of art is stolen, and the investigation brings Mintie Schmidt into the criminal underworld. |
11 |
57 |
Forced to muster out. |