Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Trapped behind enemy lines. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Given a special assignment or duty in Monnie Clubb's unit. |
5 |
30 |
Continued as Army (Army Support). |
5 |
31 |
A new romantic starts. Gain an Ally. |
6 |
34 |
Continued as Army (Army Support). |
6 |
37 |
Assigned to a planet with a hostile or wild environment. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Betrayed by a friend. One of Monnie Clubb's Contacts or Allies betrays Monnie Clubb, ending Monnie Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Merchant (Free Trader). |
9 |
47 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
54 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
54 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
54 |
Continued as Merchant (Free Trader). |
11 |
55 |
Gained a contact. |