Retired 3rd Officer Myrl Carlson  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 60 F 2 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 8 (0)2117B8
Radical
 
Skills
Admin 1
Animals (Veterinary) 1
Art (Creative/Exotic Media) 1
Athletics 0
Broker 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer (Ornithopter) 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Capital Ships) 1
Profession (Worker) 0
Recon 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 13
Merchant Merchant Marine 3rd Officer35
Drifter Barbarian 01
Believer Holy Warrior Hopeful02
 
Name Type Affinity Enmity Power Influence Species
Wilbur Reekey Ally 5 0 0 2 Zhodani, Imperium (M/69)
William Curtis Rival 0 3 3 1 Murrissi (F/18)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Myrl Carlson gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 Myrl Carlson learn something Myrl Carlson should not have – a corporate secret, a political scandal – which Myrl Carlson can profit from illegally.
3 26 Voluntarily left Colonist
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 32 A good deal ensures Myrl Carlson is living the high life for a few years.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Make an unexpected connection outside Myrl Carlson's normal circles. Gain a Contact.
6 38 Voluntarily left Merchant Marine
6 38 Became a Drifter (Barbarian).
6 40 Myrl Carlson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 40 Returned to Citizen (Colonist).
7 43 A revolution, attack or other unusual event throws Myrl Carlson's life into chaos, forcing Myrl Carlson to leave the planet.
8 43 Failed to qualify for Courier (Scout).
8 43 Submitted to the draft.
8 43 Returned to Merchant (Merchant Marine).
8 44 Good fortune
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 51 Given advanced training in a specialist field
9 51 Forced to muster out.
10 51 Became a Believer (Holy Warrior) with the new title Hopeful.
10 54 Myrl Carlson faith is shaken.
11 55 Continued as Believer (Holy Warrior).
11 59 Myrl Carlson faith is shaken.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired at age 59.
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