Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
23 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Noble (Dilettante). |
4 |
28 |
time as a ruler or playboy gives Nevada Connell a wide range of experiences. |
5 |
31 |
Voluntarily left Dilettante |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
7 |
42 |
time as a ruler or playboy gives Nevada Connell a wide range of experiences. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
43 |
Voluntarily left Diplomat |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Nevada Connell's Contacts or Allies betrays Nevada Connell, ending Nevada Connell's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Returned to Noble (Dilettante). |
9 |
49 |
Nevada Connell efforts do not go unnoticed by the Imperium. |
9 |
49 |
Promoted to Noble (Dilettante) rank 1 with the new title Wastrel. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Noble (Dilettante). |
10 |
51 |
Political manoeuvrings usurp Nevada Connell's position. Gain a Rival. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Noble (Dilettante). |
11 |
55 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |