Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Gain Enemy if Nita Stevens don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Join homeworld’s celebrity circles |
3 |
30 |
Gain a contact |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Expose or are involved in a scandal of some sort. |
6 |
36 |
Became a Citizen (Worker). |
6 |
37 |
Nita Stevens's business expands, Nita Stevens's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Nita Stevens is rewarded for Nita Stevens's diligence or cunning. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Contact with Government. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
49 |
Political upheaval strikes Nita Stevens's homeworld, and Nita Stevens is caught up in the revolution. |
9 |
52 |
Promoted to Citizen (Worker) rank 1. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
54 |
Failed to qualify for Corporate Agent (Agent). |
11 |
54 |
Returned to Drifter (Wanderer). |
11 |
57 |
Offered job by a patron. Now owe him a favor. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |