Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Heavy Weapons (Artillery) as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
29 |
Smuggle illegal items onto a planet. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
31 |
Make an unexpected connection outside Nuuda Aap Gadimsham's normal circles. Gain a Contact. |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
38 |
Embroiled in legal trouble. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Failed to qualify for Thief (Rogue). |
5 |
38 |
Became a Drifter (Wanderer). |
5 |
39 |
Suffer from a life-threatening illness. |
6 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
39 |
Retired at age 39. |
6 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Nuuda Aap Gadimsham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
41 |
Retired. |
7 |
44 |
Moved to a new world. |
8 |
48 |
Moved to a new world. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |