Osa Cox  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 60 F 4 (-1) 9 (1) 3 (-1) 10 (1) 5 (-1) 11 (1)493A5B
Expedient, Missing a chunk of eyebrow, Tough-minded
 
Skills
Astrogation 0
Deception 3
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 1
Jack-of-All-Trades 2
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Agent Intelligence Field Agent33
Scout Explorer Scout12
Drifter Wanderer 14
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Bennie Hotty Contact 3 1 0 2 Murrissi (F/90)
Lois Peaton Contact 2 1 0 4 Murrissi (F/30)
Ray Stoker Contact 2 1 0 1 Murrissi (M/52)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Voluntarily left Surveyor
2 22 Became a Agent (Intelligence).
2 24 Given specialist training in vehicles.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 30 Established a network of contacts. Gain 3 contacts.
3 30 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Intelligence).
4 34 Rewarded for a successful mission.
4 34 Promoted to Agent (Intelligence) rank 3.
5 34 Voluntarily left Intelligence
5 34 Switched to Scout (Explorer) with the new title Scout and previous rank.
5 35 Good fortune
5 38 Forced to muster out.
6 38 Failed to qualify for Thief (Rogue).
6 38 Became a Drifter (Wanderer).
6 40 Lightly injured, no permanent damage. Fully recovered.
7 40 Failed to qualify for Merchant Academy.
7 40 Continued as Drifter (Wanderer).
7 44 Promoted to Drifter (Wanderer) rank 1.
8 44 Continued as Drifter (Wanderer).
8 45 Attacked by enemies that Osa Cox easily defeat.
8 45 Gain Enemy if Osa Cox don't already have one.
9 48 Continued as Drifter (Wanderer).
9 52 Osa Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 52 Returned to Scout (Explorer).
10 56 Psychologically damaged by Osa Cox's time in the scouts.
11 56 Switched to Drifter (Barbarian).
11 57 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
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