Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Science (Space Sciences/Cosmology) as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Artist (Entertainer). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
29 |
Embroiled in legal trouble. |
2 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
38 |
Continued as Merchant (Merchant Marine). |
5 |
40 |
Risk Patsy Harrison's fortune on a possibility lucrative deal and win. |
6 |
42 |
Continued as Merchant (Merchant Marine). |
6 |
43 |
Make an unexpected connection outside Patsy Harrison's normal circles. Gain a Contact. |
6 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
46 |
Voluntarily left Merchant Marine |
7 |
46 |
Became a Drifter (Scavenger). |
7 |
48 |
Survived a risky adventure but gained nothing. |
8 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
50 |
Retired at age 50. |
8 |
50 |
Continued as Drifter (Scavenger). |
8 |
52 |
Find an Alien Artifact. |
9 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
54 |
Continued as Drifter (Scavenger). |
9 |
58 |
Find Ancient Technology. |
10 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |