Retired Team Leader Raumka  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vilani, Imperium 60 F 4 (-1) 4 (-1) 1 (-2) 10 (1) 7 (0) 9 (1)6 (0)441A79
Connoisseur of good food
 
Skills
Admin 0
Advocate 1
Art (Presentation) 0
Awareness 0
Broker 0
Carouse 0
Clairvoyance 0
Deception 0
Diplomat 2
Drive 0
Electronics 0
Engineer (Power) 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 2
Profession (Worker/Religion) 1
Recon 1
Steward 0
Telekinesis 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Psion Wild Talent 01
Drifter Scavenger 01
Navy Engineer/Gunner Crewman03
Merchant Merchant Marine Senior Crewman11
Believer Missionary/Humanitarian Team Leader24
 
Name Type Affinity Enmity Power Influence Species
Geraldine Jenkins Enemy 0 5 5 1 Yilean (F/20)
Geraldine Jenkins is a questionable figure such as a criminal, pirate or disgraced noble.
Arsuuduumim Kiiddikimnuu Ally 2 0 6 1 Vilani, Imperium (M/17)
Mose Nevil Rival 1 3 5 4 Zhodani, Imperium (M/29)
Mose Nevil is in prison or otherwise trapped somewhere.
Alfonso Sim Rival 1 3 1 1 Tezcat (M/20)
Alfonso Sim loses some of their power base.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Encounter a Psionic institute.
1 22 Tested for psionic powers
2 22 Became a Psion (Wild Talent).
2 26 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
3 26 Failed to qualify for Infantry (Army).
3 26 Became a Drifter (Scavenger).
3 28 Raumka run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Special assignment or duty on board ship.
5 32 Continued as Navy (Engineer/Gunner).
5 34 Advanced training in a specialist field.
6 36 Continued as Navy (Engineer/Gunner).
6 39 Vessel participates in a diplomatic mission.
7 40 Voluntarily left Engineer/Gunner
7 40 Failed to qualify for Free Trader (Merchant).
7 40 Submitted to the draft.
7 40 Switched to Merchant (Merchant Marine).
7 42 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Voluntarily left Merchant Marine
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Raumka secretly provide religious rites for a dying leader or noble, although they do not share Raumka's faith. Gain an Ally in the family and a Rival who disagrees with Raumka's choice.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 48 Continued as Believer (Missionary/Humanitarian).
9 51 A romantic relationship ends badly. Gain a Rival or Enemy.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Missionary/Humanitarian).
10 56 Raumka is sent to a new community or parish to preach The Word among the poor.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 57 Someone more charismatic but less devout than Raumka has become Raumka's superior.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 60 Aging Crisis. Owe 30,000 for medical bills.
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