Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
30 |
Advanced training in a specialist field. |
3 |
32 |
Continued as Navy (Line/Crew). |
3 |
33 |
Good fortune |
3 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
36 |
Attempted to change assignments. |
4 |
36 |
Failed to qualify for Flight (Navy). |
4 |
36 |
Continued as Navy (Line/Crew). |
4 |
38 |
Gained a contact. |
4 |
40 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
40 |
Continued as Navy (Line/Crew). |
5 |
42 |
Display heroism in battle, saving the whole ship. |
5 |
44 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
44 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
44 |
Continued as Navy (Line/Crew). |
6 |
47 |
Ressie Watton join a gambling circle on board. |
7 |
48 |
Continued as Navy (Line/Crew). |
7 |
51 |
Vessel participates in a diplomatic mission. |
7 |
51 |
Gain a contact. |
7 |
52 |
Forced to muster out. |
8 |
52 |
Failed to qualify for Artist (Entertainer). |
8 |
52 |
Submitted to the draft. |
8 |
52 |
Became a Scout (Surveyor). |
8 |
55 |
Psychologically damaged by Ressie Watton's time in the scouts. |
9 |
55 |
Became a Entertainer (Artist). |
9 |
58 |
Ressie Watton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |